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Seret
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kaelisebonrai



Joined: 04 Feb 2010

PostPosted: Wed May 12, 2010 12:15 am    Post subject: Seret Reply with quote

Hi all,

I've been trying to hunt down some info on Seret, for some research I've been doing...

Just what do we know about Seret?

Yes, I do mean the lost neighbourhood Seret, one of the ones the early Authorised Explorers visited, long ago.

I'm thinking about going looking for it, as the early history of the restoration/explorer era really interests me.

Also:

Any members of the DRC know how we might be able to regain access to the fabled lost 'hood? I guess they might not check these forums, much, anymore.. But I'd personally be up to offering help and resources to help give us access to the old place, again.
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Horatio252



Joined: 13 Nov 2007
Location: In the Library

PostPosted: Wed May 12, 2010 4:54 am    Post subject: Reply with quote

I know that the Guild of Archivists are inactive right now, but the Archive itself can be a useful source of knowledge. The entry on Seret is here.

Also, you might try searching this forum (the DRC forums) for "seret". The early part of this thread is the most useful.

I am of the opinion that what most explorers consider variations on the Bevin hood are in fact unique 'hoods. Seret is the first "variation" ever experienced and was thus named, but every variation should have it's own name. For example, if you are in a hood with a clock and I am in a hood without one then we are in different hoods which should have different names, not simply two different variations of Bevin.
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kaelisebonrai



Joined: 04 Feb 2010

PostPosted: Wed May 12, 2010 6:45 am    Post subject: Reply with quote

EDIT: Note: this information is hilariously out of date. /EDIT


The entry on seret is... minimal, and does not cover all of the known information.

For instance: We know that Seret did not have a telescope.

We know, as noted in the archive, that Seret has Bee/Moth lamps.

We also know, it did have a clock.

We know it did not have the paper lanterns.

We know it did not have a beachball, as well.

All of these things are "notable features".

Bevin, Seret, and Kirel are the only named hoods, not merely variations, they are specific places, neighbourhoods, on the Cavern wall.

There is a single, solitary "Bevin", the rest are (unnamed) neighbourhoods, as the thread you linked to points out.

There is also a single Seret, and a single Kirel. =)

EDIT: corrected the entry on the clock, i can now confirm it /did/ have a clock. the pictures I have are dark, and hard to see details. But, it is definitely there.


Last edited by kaelisebonrai on Tue Jun 29, 2010 5:46 pm; edited 2 times in total
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Horatio252



Joined: 13 Nov 2007
Location: In the Library

PostPosted: Wed May 12, 2010 8:03 am    Post subject: Reply with quote

You know more about Seret than I do. The things that "we know" I have never found recorded until you wrote them down just now (aside from the moth lamps). Your search for knowledge is off to a better start than mine ever was. Good luck in finding more information.

I agree there is one Seret, one Bevin, one Kirel, one neighborhood that looks like Seret with a clock, one neighborhood that looks like Bevin without a telescope, etc. All I am saying is we know the name of the first hood, Bevin. We know the name of the generally similar looking second hood, Seret, but once we got to the third and fourth and beyond we never learned their names. I contend they are not Bevin "instances" and Seret "instances" but rather each is a unique hood which we can only label "Bevin-style" and "Seret-style" because we have no other terminology. If we had never learned the name of Seret we might have call it a "Bevin-style" hood.
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kaelisebonrai



Joined: 04 Feb 2010

PostPosted: Wed May 12, 2010 7:29 pm    Post subject: Reply with quote

Oh, indeed, I happened across some pictures, and heard from people who got their info from the people who were there. =P

I'm hoping this thread can serve as a reference for explorers looking for Seret, or wanting to know about it. Perhaps, one day, you and I can visit Seret, and the real Bevin. =)

Also, I agree, there are many other layouts/variants.. and I also agree that they are not instances, at all. =) and there are, perhaps, layouts and variants we're yet to see, too!
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Simone



Joined: 28 Mar 2010

PostPosted: Thu May 13, 2010 1:10 am    Post subject: Reply with quote

A KI snapshot of Watson in Seret from the old DRC (circa 2003) site can be found here:

http://web.archive.org/web/20041213065242/www.drcsite.org/sightsSounds.shtml

It can clearly be seen that a telescope was not installed on the balcony at the time.
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Tweek



Joined: 22 Dec 2005
Location: Ae'Gura

PostPosted: Thu May 13, 2010 8:26 am    Post subject: Reply with quote

In case that doesn't work I have it archived here:

http://dniexplorer.com/archive/drc-sights-sounds
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Zardoz



Joined: 22 Dec 2005

PostPosted: Thu May 13, 2010 2:30 pm    Post subject: Reply with quote

We know that Seret was put on a fast track for DRC approval:
DRC wrote:

11.8.02
* The Seret Neighborhood passed its phase 3 review.

11.15.02
* The Seret Neighborhood has passed phase 4. We are making every effort to have it through phase 5 by the end of next week.

11.21.02
* The Seret neighborhood has passed its Phase 5 inspection. It will be opened to authorized explorers soon.

12.9.02
* A number of explorers have begun arriving from the surface which were not given approval by the DRC. This has caused a bit of concern, but we are doing what we can to accommodate the new arrivals.
* The new explorers are being assigned to the Seret Neighborhood and are allowed to pick up a KI from the dispenser in the Garrison.

I would not take 12.09.02 as the date Seret opened, but merely the date the unauthorized explorers were first assigned to that neighborhood.

As for the other "notable features," I would distinguish between permanent and transitory features. Telescopes could be installed or uninstalled, as could paper lanterns; the bee/moth lamps and the clock would be more of a permanent feature. And speaking from my own experience as an authorized explorer, the beachball exhibited strange behavior on occasion. By accident, I once kicked the ball into what we AEs called "The Bad Place," yet upon linking into Bevin soon thereafter, the beachball was again present. So an observation on one occasion that the beachball was or was not present in a neighborhood such as Seret or Bevin could be contradicted by an observation on a subsequent occasion.
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kaelisebonrai



Joined: 04 Feb 2010

PostPosted: Fri May 14, 2010 12:56 am    Post subject: Reply with quote

Hokay.. I guess now the question is:

Was a telescope installed before.. Seret was "lost"?

Also, were paper lanterns installed before we lost access?

--

More questions:

The fungi on the light garden, were they present, in Seret?

Were the waterfall "torches" present in Seret? (I've seen hoods without them, and it appears to be mostly a permanent feature, as there appears to be no trace of the light source, when they aren't there.

The round, flat Imager, (non-functioning) (near the fountain), was this present, as well?

I'd suspect that if the fountain was still functioning before we lost access, it probably wouldn't be functioning now, after all this time. =) (I seem to remember between the two Restorations, the fountains were disabled(?))

I'm hoping to see if we can regain access to Seret, and Bevin itself, if possible. Not sure how I'll do it, but, I want to be sure what I find is actually Seret.
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Prof H



Joined: 29 Mar 2010
Location: Most likely my Relto

PostPosted: Fri May 14, 2010 7:50 am    Post subject: Reply with quote

Hmm I wonder if the KI coordinates for Seret were ever recorded... That might be a useful clue as to tell whether it is Seret or not. I would love to see Bevin and Seret made into Public Hoods like Kirel. Perhaps after they were rediscovered one of them could be turned into a museum recording the Exploration.
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Prof H



Joined: 29 Mar 2010
Location: Most likely my Relto

PostPosted: Sat May 15, 2010 11:07 am    Post subject: Reply with quote

Oh and on a side note I've done some calculations along with some others, and the approximate number of Hoods we came up with was 1,214 (although I'm not sure B'ni took into account the large City structure in the NW corner of the Cavern) but 1,214 Hoods to Search through shouldn't be that bad... Oh that reminds me I need to talk with the DRC about the Calculations.

( the info is located here for those interested: http://mystonline.com/forums/viewtopic.php?t=21097&start=15 )
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Simone



Joined: 28 Mar 2010

PostPosted: Sun May 16, 2010 12:20 am    Post subject: Reply with quote

I'd also be curious to know if the 'DRC Bevin' in the Nexus (the one with no numbers) is "the real Bevin"...
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kaelisebonrai



Joined: 04 Feb 2010

PostPosted: Sun May 16, 2010 1:54 am    Post subject: Reply with quote

Simone: I doubt it, its just another random DRC Neighborhood, the only way it is likely to be the real deal, is if it was called "Bevin" and pretty much nothing else. =P

EDIT: And even then, I'm not sure if i'd believe it. =)
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Simone



Joined: 28 Mar 2010

PostPosted: Sun May 16, 2010 6:52 am    Post subject: Reply with quote

Yes, I guess you're right!
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Simone - KI # 01001138
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kaelisebonrai



Joined: 04 Feb 2010

PostPosted: Tue Jun 01, 2010 12:11 am    Post subject: Reply with quote

Great Scot!

I was wrong.

Seret /did/ have a Clock.

I went over a few pictures I had, and its there... barely visible, but.. there.

I can confirm, as well, that there were Waterfall torches, and that at least /one/ of the "Old Imagers" as seen in the Eder Tomahntee, is also there.
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